Trait Tag Filter
Traits
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Name

Description

Details

Tags

Materials

Cheapskate

Stone is bad. Your tool has less durability.

20% durability loss.

[Negative Durability]

Void Crystal
Stone
Iron Alloy

Cheap

Increases durability gained when repairing the tool.

5% bonus durability repair.

[Durability]

Stone
HDPE

Writable

More words. More Modifiers. It's only logical.

Adds a modifier.

[Modifier]

Paper
Ichorium
Prosperity Shard

Blind Rage

Deal double damage when blinded.

x2 damage when blinded.

[Combat]
[Negative Utility]
[Negative Combat]

Iron Alloy

Squeaky

Your tool is so soft and squaky it gianed silktouch but deals no damage.

Gain silktouch but deal no damage.

[Mining]
[Utility]
[Negative Combat]

Sponge
Rubber

Crude

Bonus damage against unarmored targets.

5% extra damage.

[Combat]

Flint
Rubber
HDPE
Tin

Crude II

Bonus damage against unarmored targets.

10% extra damage.

[Combat]

Flint
Conductive Iron

Moldable

Blend additions modifiers into your tool.

Adds a modifier.

[Modifier]

Chocolate

Tasty

Smells so good.. You'd rather eat your tool than starve.

Has a chance per tick to eat the tool. Increased if not full health. Increased if less than 5 drumsticks left. Default: Every 5 seconds on average. Only takes a bite if food bar is 3/4 or lower. Adds half a drumstick, costs 5 durability.

[Utility]

Meaty
Cheese
Pig Iron
Chocolate

Uplifting

Occasionally regenerates health on use.

50% chance to get regeneration 3 for 4 seconds after breaking a block or hitting something.

[Combat]
[Utility]

Chocolate

Slimey

It'll wash off.

0.33% chance to spawn a small slime after breaking a block or killing an entity.

[Negative Combat]
[Utility]

Blue Slime
Pink Slime
Bone
Slime

Ecological

Renewable resources are so good, they regenerate by themselves!

Repairs 1 durability every 40 seconds on average.

[Self Repair]

Wood
Alpha Fur
Treated Wood
Fusewood
Livingwood
Dreamwood
Darkwood
Bloodwood

Fertilizing

This tool can be used to fertilize crops at a large durability cost.

Acts like bonemeal, consumes 25 durability.

[Utility]

Apatite

Magically Brittle

Has a random chance of breaking when it takes damage. Can break 'unbreakable' tools.

Has a 1 in maxDurability^2 chance to break. Minimum 1 in 100.

[Negative Durability]

Apatite
Magical Wood

Prickly

Nobody is safe from those thorns, they always hurt.

Deals between 0 and 1,25 bonus damage ignoring armor. Gaussian distribution with highest chance at 0.5 bonus damage.

[Combat]

Cactus

Spiky

Blocking and getting hurt deals damage to the attacker

Damage is same as tools damage value. That damage is halved if the itemholder is not blocking.

[Combat]

Cactus

Mentor

Each hit consumes 1 XP level (for each part) but deals additional sqrt(XP * parts) damage.

Each hit consumes 1 XP level (for each part) but deals additional sqrt(XP * parts) damage.

[Combat]
[Negative Utility]

Essence-Infused

Aridiculous

The tool works better in hotter environments.

Multiplier for mining speed; Addition for damage. Much faster in warm environments, little slower in cold ones. Bonuses are reduced when raining.

[Combat]
[Mining]
[Negative Combat]
[Negative Durability]

Netherrack
Constantan

Hellish

Deal bonus damage to non-Nether mobs.

+4 damage if target is not immune to fire.

[Combat]

Netherrack
Soularium

Sundering

This weapons weakens attacked enemies.

Applies weakness 1 for 5 seconds.

[Combat]

Void Metal
Darkwood
Livingrock

Jagged

Every point durability lost increases damage.

The greater the amount of total durability lost increases damage. 100 durability lost => +0.75, 500 => +1.8, 1000 => +2.35, 1500 => +2.68, 2000 => +2.92, 5000 => +3.7, 10000 => +4.3

[Combat]
[Negative Durability]

Boron Nitride
Litherite
Prismarine
Black Quartz
Livingrock

Superheat

Deal bonus damage to enemies on fire.

Deals 35% more damage to enemies on fire.

[Combat]

Magma Slime
Fiery

Flammable

Blocking blocks fire damage and getting hit sets the attacker on fire.

The attacker takes fire damage 3 times. Zombies set you on fire simultaneously.

[Combat]

Soularium
Magma Slime
Fiery

Magically Modifiable

Adds 3 extra modifiers to a tool.

+3 Modifier.

[Modifier]

Magical Wood

Alpha Fur

Chills targets or attackers.

Applies frosted 5 for 3 seconds. Similar to slowness. Target can only barely move.

[Combat]

Alpha Fur

Splinters

Be careful not to catch a splinter!

1/150 chance to take 0.1 damage after breaking a block or attacking an entity.

[Negative Combat]
[Negative Mining]

Soularium

Fleet On Foot

This weapon grants a burst of speed to its wielder on fully-charged hits.

Gain speed 2 for 2.5 seconds.

[Combat]

Ghostwood
HDPE

Aquadynamic

The tool is unhindered by water and loves rainy evenings.

Increase mining speed by 650% touching water (130% after mining-in-water-debuff), 100% when not in water (probably a bug). Adds 62.5% in both situations when raining.

[Mining]

Sapphire
Prismarine

Morgan Le Fay

Bonus magic damage (ranging from 0.0 to 5.0; Gaussian distributed) is afflicted (it is absolute).

0 to 5 bonus absolute damage. Gaussian distribution.

[Combat]

Prismarine

Shocking

Running around, breaking blocks or hitting things charges your tool. Hitting an enemy discharges it, dealing damage and providing a speed boost. Mining a block discharges it, giving a speed boost.

Speed 6 for 2.5 seconds after hitting an entity. Haste 3 for 2.5 seconds after breaking a block.

[Combat]
[Mining]

Amber
Electrum
Electrical Steel
Redstone Alloy

Holy

Deal bonus damage to undead enemies.

+5 damage to undead.

[Combat]

Silver
Energetic Alloy
Magnesium

Challenger

Higher difficulty increases mining speed, damage, and defense/toughness.

[Could not find source code] Multiplies weapon's damage based on difficulty. Multiplier has better than linear scaling with difficulty. 23dmg weapon does 73dmg at 100 difficulty, 820dmg at 500, 2800dmg at 1000.

[Combat]
[Utility]

Pink Slime

Whispering

Will occasionally whisper it's will to you.

Sends you a chat message every 2 to 4 minutes.

[Negative Utility]

Demonic Metal

Heavy Metal

Increases knockback + Slowness on target

[Combat]

Demonic Metal
Platinum

Splintering

Hit them more to deal more damage.

+0.3 damage more for every hit, up to +1.8 after 6 hits.

[Combat]

Boron Nitride
Bone

Splintering II

Hit them more to deal more damage.

+0.6 damage more for every hit, up to +3.6 after 6 hits.

[Combat]

Dragon Bone

Fractured

Your tools damage is increased.

+1.5 damage.

[Combat]

Bone

Fractured II

Your tools damage is increased.

+3 damage.

[Combat]

Dragon Bone

Alien

..as if they're changing! Maybe time will tell?

Applies 800 random stat boosts over 48 minutes (using the tool might increase the time needed). A random stat boost can either be: +1 durability, +0.007 mining speed, or +0.005 damage. Resulting in 266.67 durability, 1.87 mining speed, and 1.33 damage on average.

[Combat]
[Mining]
[Utility]

Draconium
End Steel

Overwhelm

This weapon deals greater damage to armoured targets.

Bonus damage is tool's damage * target's armor * 1.5%

[Combat]

Iridium
Red Matter

Enderference

Prevents Endermen from teleporting around for a short time.

For 5 seconds.

[Combat]
[Utility]

Dark Steel
Enderium
End Steel

Crystalline

This weapon deals greater damage at higher durability.

Deals up to 20%. (20% at 100% durability, 15% at 75%, 10% at 50%,...).

[Combat]

Aquamarine
Restonia Crystal
Void Crystal
Crystal Matrix
Emeradic Crystal
Enori Crystal
Diamantine Crystal
Palis Crystal
Certus Quartz
Fluix

Autosmelt

Harvested blocks get smelted.

Also yields xp for smelting. If 'AutosmeltFortuneInteraction' is enabled in the config, fortune also multiplies smelt result amount (works in E2EE Modpack).

[Mining]
[Utility]

Firewood
Fiery

Magnetic

Hitting things attracts nearby things?!

Pulls items towards you.

[Utility]

Enori Crystal
Iron
Nickel

Magnetic II

Hitting things attracts nearby things?!

Pulls items towards you. Increased range.

[Utility]

Fluxed Electrum
Iron
Ichorium

He Who Must Not Be Named

Bonus damage accrued for each entity of the same type as the target close to it.

[Combat]

Lonsdaleite

Ratty

Randomly summons rats when used. If used in a fight, summoned rats will try to defend you!

1% chance to summon a rat after breaking a block. 35% chance when hitting a mob and will attack the mob.

[Combat]
[Utility]

Cheese

Duritae

Your tools lats longer ...most of the time.

50% chance to do nothing, 10% chance to use double durability and 40% chance to use no durability. Equalling to 70% durability used on average => 30% no durability use on average.

[Durability]

Obsidian
Invar
End
Refined Obsidian

Freezing

Successful hits slow your targets more and more.

Applies slowness 1, up to 6. Increases by 1 for every hit.

[Combat]

Tanzanite
Constantan

Sharp

Hitting an enemy leaves them bleeding for a short time.

Deals 1 damage every 15 ticks for a duration of 6 seconds => 8 damage.

[Combat]

Ice Dragonsteel
Steel
Fire Dragonsteel
Ruby
Hard Carbon
Refined Glowstone

Hearts

The higher your health, the more damage you do.

Damage is multiplied by (1 + 0.7 * currentHealth / maxHealth). Multiplier when at max health is 70% (x1.7 damage).

[Combat]

Ruby

Chunky

Makes your tool or weapon drop Mob Chunks.

[Drops]

Soulium

Vindictive

Bonus damage to players, and you gain some health by attacking.

40% damage to players. Heals 20% of damage dealt.

[Combat]

Soulium

Elemental

When gravity-affected blocks are destroyed, break all blocks of the same type above and below. Also, a chance to gain various benefits from a successful attack.

Attacks have a 22% chance to gain absorption and water breathing, speed and jump boost, strength and saturation, or fire resistance and regeneration for 4 seconds. Water breathing lasts 60 seconds.

[Mining]
[Utility]

Emerald

Terrafirma

While this tool is in your hand (or this armor is worn), you will heal over time.

Heals 3HP every 1 second on average

[Utility]

Emerald

Nature's Wrath

After attacking a mob, there is a chance to burn the target as well as to heal the player.

50% chance to heal the player for 1.4HP. 20% chance to burn the target 5 times and heal the player.

[Combat]

Malachite

Stonebound

The tool mines faster as it wears out, but does less damage.

The greater the amount of total durability lost increases mining speed. (A rather large amount (1000+) must be missing in order to somewhat notice a difference)

[Utility]
[Negative Combat]

Ardite
Sky Stone

Petramor

Your tool loves stone, it literally wants to absorb it (for durability).

10% chance to restore 5 durability after breaking a rock like block.

[Utility]

Ardite
Litherite
Energetic Alloy

Hive Defender

Deals +8 extra damage against death worms and +4 damage against non-arthropods.

+4 damage no non-arthropods, +8 to death worms.

[Combat]

Desert Myrmex Chitin
Jungle Myrmex Chitin

Rejuvenating

This weapon applies regeneration to attacked targets.

Applies regeneration 1 for 3 seconds.

[Combat]
[Negative Combat]
[Utility]

Meaty

Astral

This tool can be attuned to a constellation at an Attunement Altar.

Aevitas: You get regeneration 2 for 5 seconds when striking an enemy with a fully-charged attack.
Armara: You get resistance 2 for 5 seconds when striking an enemy with a fully-charged attack.
Vicio: You get speed 2 for 5 seconds when striking an enemy with a fully-charged attack.
Discidia: Your tool gains 25% bonus damage.
Fornax: Your enemy burns for 10 seconds after striking them with a fully-charged attack.
Horologium: Completely stuns the enemy on fully-charged attacks for 0.8 seconds. Works on Ender Dragon and Wither (Didn't test other bosses).
Lucerna: Applies glowing for 10 seconds on fully-charged attacks.
Evorsio: Your tool gains 25% mining speed.
Octans: See Aquadynamic.
Botes: Your tool gains silktouch.
Mineralis: Your tool gains fortune 3.
Pelotrio: Repairs 1 durability every 5.9 seconds on average.
As a treat for reading all of this: Bug: After attuning, you can replace the material which provided the Astral trait with any other, while still keeping the attunement effect.

[Combat]
[Mining]
[Self Repair]
[Utility]

Aquamarine
Starmetal

Force of Impact

This weapon deals greater damage at high velocity.

Deal bonus damage based on player's velocity. Bonus damage = tool's damage * velocity.

[Combat]

Advanced Alloy
Refined Obsidian
Nickel

Dense

Your tool lasts longer when it has less durability.

Chance to halve durability consumption on consuming durability. 5% chance at half durability, 18% at quarter durability, up to 42%.

[Utility]

Tough Alloy
Advanced Alloy
Bronze
Osmium
Boron
Neutronium

Energized

This tool consumes an internal energy buffer before durability.

Consumes 6400 RF per durability lost. 400k RF energy storage.

[Durability]
[Energy]

Fluxed Electrum
Flux Crystal

Energized II

This tool consumes an internal energy buffer before durability.

Consumes 6400 RF per durability lost. 800k RF energy storage.

[Durability]
[Energy]

Gelid Enderium
Gelid Gem

Aftershock

This weapon deals additional magical damage on fully-charged hits.

+2.5 magic damage.

[Combat]

Flux Crystal
Diamantine Crystal
Signalum

Aftershock II

This weapon deals additional magical damage on fully-charged hits.

+5 magic damage.

[Combat]

Gelid Gem

Aftershock III

This weapon deals additional magical damage on fully-charged hits.

+7.5 magic damage.

[Combat]

Crystal Matrix

Crumbling

The tool breaks soft blocks that don't need a tool faster.

Halves the time needed (I think).

[Utility]

UU-Metal
Sky Stone
Knightslime

Diseased

Opponents get inflicted with Plague.

Applies plague 1 for 1:40 minutes.

[Combat]

Plague Metal

Death Cloud

Summons a plague cloud on use, which deals half the damage of the tool!

Description is wrong? Shoot projectiles that deal about 75% of tool's damage as damage. Can be fired every tick and has no cost.

[Combat]

Plague Metal

Nature's Blessing

A chance to drop bread per mob killed or block broken. Sometimes heals the player by a bit after killing a mob.

0.5% chance after breaking a block and 5% chance after hitting an entity to drop 1 bread. 30% chance to heal 3.2HP after hitting an entity.

[Combat]
[Utility]
[Drops]

Peridot

Stiff

Blocking reduces the damage taken even more.

-1 damage, down to a minimum of 1 damage.

[Combat]

Invar
Steel
Osmium
Boron

Modifiable

This equipment has additional free modifier slots.

+1 Modifier

[Modifier]

Thaumium

Modifiable II

This equipment has additional free modifier slots.

+2 Modifiers.

[Modifier]

Mica
Livingwood

Illuminati

While the tools is in your hand, nearby entities (that do not hold a tool with this trait) glow, and you become invisible.

11 Block radius, glowing lasts for 1 second after lowering tool.

[Utility]

Lumium

Rude Awakening

Damage pierces armor (mobs only).

Ignores armor.

[Combat]

Lumium

Opportunist

This weapon deals increased damage to debuffed targets.

+50% of tool's damage as additional damage.

[Combat]

Elementium
Thaumium
Lumium

Baconlicious

Hitting things sometimes gives bacon.

Killing mobs has a 5% chance to drop 1 Tinker's Construct bacon. Breaking a block has a 0.5% chance.

[Utility]

Pig Iron

Heavy

Prevents knockback.

Removes knockback while holding.

[Combat]
[Utility]

Lead
Heavy
Neutronium

Grinding

Jump on Ore block to crush them into dust.

[Utility]

Heavy

Well-Established

You gain additional XP.

25% bonus experience. 33% chance for 1 XP from blocks that normally give none.

[Utility]

Enchanted Metal
Copper

Depth Digger

This tool becomes more efficient at lower elevations.

The lower than 72 the faster, the higher than 72 the slower. (Bonus is additive).

[Mining]
[Negative Mining]

Erodium
Black Quartz

Spades

The lower your health, the more damage you do.

Damage is multiplied by (1 + 1.3 * missingHealth / maxHealth). Multiplier when at 0 health is 130% (x2.3 damage).

[Combat]
[Negative Combat]

Palis Crystal

Unnatural

The tool mines faster the higher its mining level is above the required one.

Linear scaling. (Bonus is additive).

[Mining]

Dark Steel
Starmetal
Energetic Alloy
Knightslime
Pink Metal
End Steel

Prosperous

Makes your tool or weapon randomly drop Prosperity Shards.

Breaking a block or killing an entity has a 0.33% chance to spawn a Prosperity Shard.

[Drops]

End
Base Essence
Intermedium
Prudentium
Inferium
Superium

Lightweight

Increases the overall speed of your tool when mining and attacking.

10% Bonus.

[Combat]
[Mining]

Carbon Fiber
Erodium
Aluminium
Conductive Iron
Electrical Steel
Magnesium
Cobalt
Titanium
Certus Quartz
Hard Carbon

Vanishing

Chance to teleport enemies away.

21% chance to teleport an entity to some place within a 24 block radius. Blockdrops have the same chance to be teleported within a 16 block horizontal and 8 block vertical radius.

[Combat]
[Utility]

Pulsating Iron

Vanishing II

Chance to teleport enemies away.

42% chance to teleport an entity to some place within a 24 block radius. Blockdrops have the same chance to be teleported within a 16 block horizontal and 8 block vertical radius.

[Combat]
[Utility]

Vibrant Alloy

Vanishing III

Chance to teleport enemies away.

63% chance to teleport an entity to some place within a 24 block radius. Blockdrops have the same chance to be teleported within a 16 block horizontal and 8 block vertical radius.

[Combat]
[Utility]

Pulsating Iron

Direct

Teleports mined things directly into your inventory.

Teleports mined things directly into your inventory.

[Utility]

Vibrant Alloy
Fluix Steel

Nature's Power

After attacking a mob: 20% chance to burn target. 20% chance to give player Speed. 20% chance to give player Strength.

Burn damages 3 times. 5 seconds of speed or strength.

[Combat]
[Utility]

Topaz

Poisonous

Poisons enemies on hit.

Applies poison for 5 seconds.

[Combat]

Desert Myrmex Chitin
Uranium
Lead
Thorium
Jungle Myrmex Chitin

Withering

Withers enemies on hit.

Applies wither for 4 seconds.

[Combat]

Uranium
Thorium

Relentless

This weapon induces a shorter invulnerability period in struck enemies.

Brings invincibility down to 4 ticks.

[Combat]

Carbon Fiber
Pladium
Signalum

Aura Siphon

This weapon converts some damage dealt to bonus mana.

Converts 10% of damage dealt into mana.

[Combat]
[Mana]

Dreamwood

Twilit

Speedier in the Twilight Forest. More damage outside the Twilight Forest

+2 mining speed in TF, +2 damage outside.

[Combat]
[Mining]

Knightly
Steeleaf
Fiery
Naga Scale

Precipitate

The less health you have, the speedier it is!

Up to +100% mining speed based on percentage health missing.

[Mining]

Naga Scale

Insatiable

During combat you deal more and more damage but also consume more and more durability.

Every strike does 0.33 more damage than the previous one up to +3.33 more damage. Has to hit something at least every 5 seconds to stay in combat. Tool loses the same amount of durability as current bonus damage.

[Combat]
[Negative Durability]

Crystal Matrix
Manyullyn

Cold-Blooded

Deal increased damage to targets at full health.

50% more damage.

[Combat]

Emeradic Crystal
Manyullyn
Platinum

Thundering

Summons a thunderbolt on impact.

Summons a damaging thunderbolt along with fire at target's location. Does not work if tool's damage kills the target.

[Combat]
[Utility]

Electrical Steel

Spectre

Each part gives additional Reach potion effect.

Each level of reach increases your range by 1.

[Combat]
[Utility]

Spectre

Anti-Corrosion

Every tick, there is a small chance that the holder's poison is healed (when held in hand).

3% chance every tick to remove poison.

[Combat]
[Utility]

Osmiridium
Titanium

Devil's Strength

Bonus damage to non-Overworld mobs.

+2 Damage.

[Combat]

Osmiridium

Vampiric

This weapon drains life energy from enemies to heal its wielder.

Only works on fully-charged hits. Heals the player by 20% of damage dealt.

[Combat]

Bloodwood

Rage

Critical strike increases attack speed.

Crits give hase 1 for 6 seconds.

[Combat]

Endorium

Moon Voice

Gives strength on full moon.

Hitting a target during full moon gives strength 2 for 12 seconds. A full moon occurs every 8 days (a full moon will appear if F3 day counter is dividable by 8).

[Combat]

Endorium

Global Traveler

Shift-right-click a block in order for items from broken blocks and killed entities to get transported in there if it is an inventory.

Transport drops into a previously shift-right-clicked inventory block.

[Utility]

Psimetal
Alumite

Apocalypse

Your victim becomes moribund and is afflicted with increasing levels of Wither.

Applies wither for 6.5 seconds. Every attack increases the level, up to level 4.

[Combat]

Amethyst

Dark Traveler

Surrounding mobs get randomly afflicted with damage.

About 70% chance per second to deal between 2 and 4.5 damage to entities within 8 blocks. Bypasses armor

[Combat]

Amethyst

Stalwart

Hitting an entity can make you feel emboldened.

10% chance to gain Resistance 1 for 10 seconds.

[Combat]

Knightly

Axing

Break wood logs to get x4 planks.

Break wood logs to get x4 planks.

[Drops]

Knightly

Axing II

Break wood logs to get x6 planks.

Break wood logs to get x6 planks.

[Drops]

Steeleaf

Portly Gentleman

Shift-right-click an entity to capture it (costs durability based on entity health). Press the 'release entity' key (default 'o') in order to release it.

Durability cost goes up to a maximum 15. Reached when entity has at least 225 current HP.

[Utility]

Fluix
Psigem

Dire-Hit

Your tool will always land critical hits so long as you are at full health.

Always crit when at full health.

[Combat]

Redstone Alloy

Piezoelectric

This weapon converts damage from fully-charged hits into usable energy.

Converts the amount of damage dealt into energy. Fuels the first energy item found in inventory.

[Combat]
[Utility]
[Energy]

Restonia Crystal
Fluix Steel

Cycle of Life

When your tool is damaged, you are healed for the amount.

Heals for the same amount of durability lost. Hitting a mob really fast (ex. with an auto clicker) heals you really fast.

[Combat]
[Utility]

Restonia Crystal

Sentient

This tool consumes demon will to increase its power.

To little knowledge about Blood Magic to understand this.

[Combat]
[Mining]
[Blood]

Sentient

Willful

This weapon servers the strands of demonic will that bind its enemies.

Chance to drop demonic will.

[Drops]
[Blood]

Sentient

Electric

This tool consumes electricity before durability.

Consumes 1000EU per durability lost.

[Durability]
[Energy]

Energium

Crystalys

This weapon shatters soul networks to manifest weak blood shards.

Mobs have a 20% drop chance for weak blood shards.

[Drops]
[Blood]

Bound

Bloodbound

This tool siphons its user's life essence to prevent damage to itself.

Consumes 5LP from the soul network per durability lost.

[Durability]
[Blood]

Bound

Luminiferous

This weapon reveals the positions of struck enemies.

Applies glowing for 8 seconds.

[Combat]

Sunnarium
Refined Glowstone

Momentum

Mining blocks increases your speed, as long as you keep going.

Up to +40% after breaking 32 blocks.

[Mining]

Iridium
Mirion
Tough Alloy
Emeradic Crystal
Cobalt
Manasteel

Blasting

This tool produces explosive results.

Creates an explosion. 33% chance on hit and projectile block hit. 5% on block break. Explosion does not break blocks.

[Combat]
[Mining]

Fusewood

Mirabile Visu

Occasionally, a gold or diamond ore will appear in stone immediately surrounding you (at the cost of durability).

[Utility]

Ghostwood

Starfishy

Press the 'set portal' key (default 'N') to set a virtual portal on the block you are pointing at. If you are on the brink of death, you have 32 enori crystals to spare and the portal has enough space above then the crystals are consumed, you are teleported to the virtual portal, and you are spared. (The tool must be in your hand).

Tldr.: Defy death at the cost of 32 enori crystals.

[Combat]
[Utility]

Enori Crystal

Mortal Wounds

This weapon reduces the enemy's healing for a duration.

Reduces enemy's healing by 75% for 5 seconds.

[Combat]

Mirion
Terrasteel
Enderium
Pink Metal

Evil Aura

When held, creates an aura of evil that brings misfortune to the wielder.

25% chance per tick to convert the block beneath the player into dirt if it is a grass / path block. Mobs spawning within 30 blocks have a small chance to target the player immediately. Breaks the tool if a 'FakePlayer' is using it

[Negative Utility]

Evil Infused Iron

Eternal Darkness

Your tool loves the dark so much; it does more damage in the dark.

[Combat]

Evil Infused Iron

Synergy

Will repair itself if you have Steeleaves in your hotbar.

The more Stealeaves (blocks) you have, the higher the chance to restore 1 durability. 256 for 100% chance. Everything Steeleaf beyond the 256th contributes to that chance to restore one more durability.

[Self Repair]

Steeleaf

Experience Boost

Gives bonus XP when mining or slaying mobs.

Killing an entity or mining a block that drops experience yields x4 experience.

[Utility]

Enchanted Metal

Deadly Precision

This weapon deals greatly increased damage on critical strikes.

Crits deal an additional 50% of tool's damage as damage.

[Combat]

Ionite
Platinum

Sassy

Crit on players an bosses.

Attacks on players or bosses always crit.

[Combat]

Osgloglas

Mana-Infused

This tool repairs itself using mana.

Repairs 1 durability for 75 mana.

[Self Repair]
[Mana]

Terrasteel
Elementium
Manasteel

Psicological

Tools heal with Psi.

Repairs 1 durability for 28 PSI. Able to unbreak the tool.

[Self Repair]

Psimetal
Psigem

Vis Vacuum

Repairs tool using local and nearby chunks vis in aura.

[Self Repair]

Mithrillium

Vis Siphon

Repairs using local vis in aura.

[Self Repair]

Mithrillium

Vis Equilibrium

Depending on vis in aura your tool have better stats..

[Combat]
[Utility]

Mithrillium

Bloody Mary

Deals bonus damage depending on the amount of health already lost by the target. Also, a chance to drop a Coagulated Blood for each hit.

Deals (total missing health)^0.6 damage. 23% Chance to drop 1 Coagulated Blood.

[Combat]
[Drops]

Signalum

Soul Rend

This weapon hase innate soul-stealing abilities.

Passive mobs have a 1 : 800 chance to drop their soul. Others 1 : 1000

[Drops]

Wyvern
Draconium

Soul Rend II

This weapon hase innate soul-stealing abilities.

Passive mobs have a 1 : 400 chance to drop their soul. Others 1 : 500

[Drops]

Draconic

Soul Rend III

This weapon hase innate soul-stealing abilities.

Passive mobs have a 1 : 267 chance to drop their soul. Others 1 : 333

[Drops]

Chaotic

Voice of the Fae

This weapon may summon pixies to attack foes.

5% chance per hit.

[Combat]

Mirion
Elementium

Cascading

This tool destroys falling blocks in columns.

Starts the process after destroying a block.

[Mining]

Elementium

Mana

Mana can be used in place of durability, and can heal the tool over time.

Is able to unbreak this tool.

[Self Repair]
[Mana]

Mirion

Botanical II

Increases the amount of modifier slots; the effect stacks greatly.

+2 Modifiers.

[Modifier]

Mirion

Ruination

This weapon deals damage scaling with enemy health on fully-charged hits.

Deals an additional 4% current health damage.

[Combat]

UU-Metal
Void Metal

Warping

This accursed weapon saps at the sanity of those that bear its stikes.

Target receives the same amount of temporary warp as damage.

[Combat]
[Warp]

Void Metal

Evolved

This tool uses energy and can be upgraded by fusion crafting.

Cannot break. Becomes weaker when no energy left.

[Combat]
[Mining]
[Energy]
[Durability]

Draconic
Chaotic
Wyvern

Photosynthetic

This tool absorbs sunlight to repair itself.

Repairs 1 durability every 1.25 seconds on average when in bright sunlight. Chance to repair is reduced the more dimmed the sunlight is.

[Self Repair]

Sunnarium

Staggering

This weapon briefly immobilizes enemies on fully-charged hits.

Immobilizes the enemy for 0.6 seconds.

[Combat]

Terrasteel
Dark Matter

Gaia's Wrath

This weapon fires damaging beams when swung.

Shoots a beam attacking air. Deals 7 damage.

[Combat]
[Mana]

Terrasteel

Blizzard II

Freezes enemies in a block of ice for 15 seconds with added knockback, and deals additional dragon frost damage.

[Combat]

Ice Dragonsteel

Forbidden

Provides various debuffs to enemy and damage scaling depending on user's warp

[Combat]

Adaminite

Possessed

J'zahar's will descends on the instrument of destruction, crying out for the essences of life, making tool occasionally speak.

No idea what it does but it sounds kinky

[Utility]

Adaminite

Inferno II

Sets enemies on fire for 15 seconds with added knockback, and deals additional dragon flame damage.

[Combat]

Fire Dragonsteel

Corrupting

This weapon inflicts increasing wither on fully-charged hits.

Applies wither for 7 seconds. Each hit increases the effects level, up to wither 6.

[Combat]

Aethium
Primal Metal

Culling

This weapon deals increased damage to enemies with less health than its wielder.

Deals +0.5 damage for each 1hp in difference. Max damage is capped at x2 tool's damage. (Bonus damage cannot be negative)

[Combat]

Primal Metal
Dark Matter

Geocentric Disintegration

Digger made of this material can dig regardless of the hardness of the block.

[Utility]

Ichorium

Researcher

Based on your research in thaumonomicon, there are various effects!

[Combat]
[Utility]

Mithminite

Overflow

There is a 25% probability that this weapon directly wipes off half of target's health each attack.

[Combat]

Blood Infused Glitch

Bloodlust

Adds life essence to your soul network when killing.

[Utility]

Blood Infused Glitch

Glitch

Drops Glitch Heart sometimes when killing.

[Drops]

Blood Infused Glitch

Condensing

Slain foes and broken blocks may leave behind a smattering of neutrons.

0.05% chane on kill to spawn a smattering of neutrons.

[Drops]

Neutronium

Brown Magic

Press the 'set portal' key (default 'N') to set a virtual portal on the block you are pointing at. By default, press 'Y' to teleport there (if there is enough space).

Tldr.: Set a point and be able to teleport to it.

[Utility]

Red Matter
Dark Matter

Infinitum

This equipment is indestructible.

Unbreakable.

[Durability]

Fireproof
Infinity

Battle Furor

This weapon grants its wielder increasing attack damage on fully-charged hits.

Up to 50% damage increase. +5% Per hit. Resets after 5 seconds.

[Combat]

Kyronite

Juggernaut

This weapon deals increased damage based on its wielder's current health.

Deals an additional 30% tool's damage as damage for every HP threshold surpassed. Threshold doubles every time. (20HP, 40HP, 80HP, 160HP..., each yielding +30% damage)

[Combat]

Red Matter
Gelid Enderium

Chain Lightning

This weapon's fully-charged attacks have a chance of arcing to nearby enemies.

Every attack has 25% chance to create a chain lightning. It deals 25% of the tools damage to an enemy up to 3 blocks away from the last target, up to 3 bounces.

[Combat]

Ionite

Blind Bandit

A mob called the 'Blind Bandit' will sometimes be summoned for a limited time after you attack or are attacked. She will attack hostile mobs, and will also attack those who dare to attack her (except you), piercing armor on mobs.

They deal about 5.5 damage and apply slowness 2 for 10 seconds. They will seek another target if their current one dies.

[Combat]

Aethium

Omnipotence

This tool defies the will of gods.

Enemy has no invincibility time. Damage bypasses armor. Does additional damage based on enemy's max health. If no configs changed, can damage players in create mode.

[Combat]

Infinity